Cory Arcangel

A master of the remix, Cory Arcangel makes work across a range of media, including computer-generated projects, performance, video, installation, music composition, sculpture, and print media. Arcangel (b. 1978) is best known for his modifications of computer games, which were included in the 2004 Whitney Biennial, as well as in the recent Whitney exhibition Synthetic. His upcoming Whitney exhibition features computer games, video, prints, and pen plotter drawings, all created by means of technological tools and the mixing and matching of both professional and amateur technologies. Arcangel’s series of self-playing computer games explore our fascination with technology and the relationship between the human body and the extension of its actions into virtual environments. Among the projects will be a “bowling alley” consisting of large-scale projections of bowling games, as well as a golf game that invites audience participation. Arcangel sees the game of golf as a three-level simulation, “a virtual re-enactment of a fake hunt played out in a carbon copy of nature.” The exhibition also includes some the artist’s Photoshop Gradient Demonstrations, unique prints showing fades between colors that have been created by using the popular image processing software Photoshop’s standard gradient tool. Curated by Christiane Paul.