This exhibition showcases three artists working with generative code
to create abstract and reactive works. Marius Watz and Paul Prudence
have been contributing to the dialogue for computational art since
2005 with seminal essays, some of the foremost blogs and
ground-breaking software. As a ... Read more
This exhibition showcases three artists working with generative code
to create abstract and reactive works. Marius Watz and Paul Prudence
have been contributing to the dialogue for computational art since
2005 with seminal essays, some of the foremost blogs and
ground-breaking software. As a seminal member of the processing
community, Marius Watz has, in many ways, defined part of the
aesthetic associated with code-based art. Paul Prudence works with
VVVV and with visual feedback systems to create audio-visual
performances. Aaron Meyers is an artist and programmer using
generative strategies in the creation of software and moving image. He
is currently a fellow at the Eyebeam Art & Technology center where he
recently led the Visual Music Collaborative workshop in collaboration
with Ghostly International.
In generative art, works are created at least in part by some process
that is not under the artist’s direct control. Generative processes
have been applied to music, dance, and all forms of visual art over
thousands of years. With the advent of computers, complex digital
generative art has become one of the defining art forms of the
twenty-first century. While this art may harnesses the power of
computation to create work enacted via machine, the human originator
is ever present, even if acting by proxy. The works in this show
amalgamate the organic and the methodical, seducing with pattern,
texture and beauty.